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Dino Crisis Dino
Crisis [DC] in laymans terms is 'Resident Evil, but with dinosaurs'. This
comparison has been made on numerous occasions and is not entirely
correct.
Dino
Crisis features Regina who along with the rest of her squad have arrived
on a research island to find Kirk..didn't he die in Star Trek 7? Yes, but
this is Dr Kirk - a scientist. However in typical fashion all is not what
it seems. After parachuting in one of the squad gets blown of course and
eaten by a T-Rex. The remaining 3 members meet up at the rendezvous point
and begin the search.
All to quickly they discover blood, and each of them begin a small investigation into what happened. For the first 10 minutes or so you do not come across a dinosaur, then ROAR! There it is. As in Jurassic Park the raptors are your most common enemies. Regina can take him out or run. Most of DC is spent running from the enemy as weapons are in a very limited supply. DC
features many new ideas which help distance itself from Resident Evil. The
first is that there is no item boxes which can be accessed anywhere,
instead you collect plugs and can store certain items in the wall. These
items can only be picked up from the same place where you put them. Next
saving your game is also done in a better fashion. There are no type
writers, these are replaced with save rooms. These new additions really
work as the game is made far more challenging and it relies more on you
deciding when the best time to save is.
The
game consists of a lot of walking around, and discovering what really
happened and just what Dinosaurs are doing here anyway! The enemy count is
significantly less than res2, 3 and CV. DC follows Res1 philosophy in that
exploration pays a bigger part and when enemies appear you are excited,
rather than 'oh great another enemy…yawn'.
This
Dreamcast conversion is good, there is no real extra features like what we
were treated to in Res2. The graphics look more polished and professional
than Resident Evil 3's Dreamcast incarnation. All of Dino Crisis scenes
are full 3D models rather like Code Veronica. Like what we saw in Code
Veronica, the camera moves subtly and sometimes even chases you down a
corridor!
The
Dinosaurs themselves are intelligent they will actually hunt you down and
follow you from room to room. They can even open doors. Dino
Crisis has some great features which I hope will be implemented in the
Resident Evil series. One of these is the fact that you can stop yourself
bleeding by using a haemostat, thus stopping any dinosaurs from following
your blood trail. Alternatively you could just use a med pack and recover
health, but still bleed. Each of these options alter the game and provides
a more personal touch when playing. The
sound in Dino Crisis is good. You hear Dinosaurs walking towards you, but
best of all is the voice acting. All the characters have believable
voices, and Regina is the bravest 'bring it on' woman since RE:CV Claire.
In short Dino Crisis is an excellent purchase for those wanting a decent
challenge, it may lack some of the 'fun' moments of Resident Evil, but for
sheer horror it should be bought. There are little Dreamcast extra's other than the increased resolution; but when the game is as good as Dino Crisis is, for once this does not matter. Comments, suggestions or questions? Sam@dreamcastsource.co.uk
"Open the door, get on the floor!
>> Download some Dreamcast wallpaper |
Reviewer:
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